Dlib FaceLandmark Detector

Dlib FaceLandmark Detector enables object detection and shape prediction using Dlib C++ Library within Unity cross-platform game engine.

OUR ASSET FEATURES

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Cross Platform

iOS & Android & Windows10 UWP support.

Win & Mac & Linux Standalone support.

WebGL (asm.js/webassembly) support.

ChromeOS support.

Lumin (Magic Leap) support.

Support for preview in the Editor.

Works with Unity Cloud Build.

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 ObjectDetection and ShapePrediction using Dlib C++ Library.

You can detect frontal human faces and face landmark(68 points) in Texture2D, WebCamTexture and Image byte array. In addition, You can detect a different objects by changing trained data file.

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Include Many Examples

Example Unity scenes (GitHub).

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AR VR MR

You will be able to develop applications using Augmented Reality, Virtual Reality and Mixed Reality technology.

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Works with many hardware

(e.g. HoloLens1 / Hololens2, Nreal Light, Magic Leap One, Oculus, Kinect, RealSense, ZED 2 or ZED Mini stereo camera, and Raspberry Pi).

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Visual Scripting Support

You can use All methods of DlibFaceLandmarkDetector in PlayMaker. (Using PlayMakerActions for DlibFaceLandmarkDetector)

Get Started

USAGE EXAMPLES

USER’S USE CASES