Dlib FaceLandmark Detector DlibFaceLandmarkDetector can ObjectDetection and ShapePrediction using Dlib C++ Library. Get Asset WebGL Demo UPDATE LOG Dlib FaceLandmark Detector ver1.1.7 Release! Dlib FaceLandmark Detector ver1.1.6 Release! Dlib FaceLandmark Detector ver1.1.5 Release! Dlib FaceLandmark Detector ver1.1.4 Release! Dlib FaceLandmark Detector ver1.1.3 Release! NEWS & TIPS PlayMakerActions for DlibFaceLandmarkDetector 1.0.0 is now available. Add WebGL platform Supports! How to extract the shape predictor from "mmod_dog_hipsterizer.dat" Introductions OUR ASSET FEATURES Cross Platform iOS & Android support WindowsStoreApps8.1 & WindowsPhone8.1 & Windows10 UWP support Win & Mac & Linux Standalone support WebGL(asm.js/webassembly) support(Unity5.3 or later) Support for preview in the Editor Works with Unity Cloud Build ObjectDetection and ShapePrediction using Dlib C++ Library. You can detect frontal human faces and face landmark(68 points) in Texture2D, WebCamTexture and Image byte array. In addition, You can detect a different objects by changing trained data file. Include Many Examples Example Unity scenes (GitHub). AR VR MR You will be able to develop applications using Augmented Reality, Virtual Reality and Mixed Reality technology. Works with many hardware (e.g. HoloLens, Oculus Rift, Telepathy, Kinect, and Raspberry Pi). Visual Scripting Support You can use All methods of DlibFaceLandmarkDetector in PlayMaker. (Using PlayMakerActions for DlibFaceLandmarkDetector) PICKUP TIPS 22.10.2016How to extract the shape predictor from "mmod_dog_hipsterizer.dat"