OpenCV for Unity ver1.2.6 Release!
- Author: Enox Software
- Category: Update
- Tags: OpenCV for Unity
Version: 1.2.6
[iOS]Enabled Bitcode. [Common] Added Beta10 Version of “OpenCV for Untiy” based on “OpenCV3.0.0”.Related posts
OpenCV for Unity ver2.0.2 Release!
Version 2.0.2[Common]Fixed CS0618 warnings: `UnityEngine.Application.LoadLevel(string)’ is obsolete: `Use SceneManager.LoadScene’.
- Author: Enox Software
- Category: Update
- Tags: OpenCV for Unity
Dlib FaceLandmark Detector ver1.4.1 Release!
Version 1.4.1 [Common]Added method overloads in DlibFaceLandmarkDetector class that use ValueTuples. [Common]Add method overloads in OpenCVForUnityUtils class that use structs and ValueTuples corresponding to the data formats of OpenCV base classes. Accordingly, the minimum required version of OpenCVForUnity is now 2.6.4. [Common]Added Utils.getFilePathAsyncTask() and Utils.getMultipleFilePathsAsyncTask() methods. It is an asynchronous Task return version of the existing Utils.getFilePathsAsync() method. It can be seamlessly integrated with other asynchronous code. [iOS]Fixed an issue where AddToEmbeddedBinaries was processed redundantly with each incremental build.
- Author: Enox Software
- Category: Update
- Tags: Dlib FaceLandmark Detector
Dlib FaceLandmark Detector ver1.2.9 Release!
Version 1.2.9 [Common]Added optimization code using NativeArray class. ( require PlayerSettings.allowUnsafeCode flag, “DLIB_USE_UNSAFE_CODE” ScriptingDefineSymbol and Unity2018.2 or later. ) [Common]Added support for Unicode file path ( objectDetectorFilePath and shapePredictorFilePath ). [Common]Added ImageOptimizationHelper to ARHeadWebCamTextureExample. [Common]Added some converter methods to OpenCVForUnityUtils.cs.
- Author: Enox Software
- Category: Update
- Tags: Dlib FaceLandmark Detector