OpenCV for Unity ver2.0.2 Release!
- Author: Enox Software
- Category: Update
- Tags: OpenCV for Unity
Version 2.0.2
[Common]Fixed CS0618 warnings: `UnityEngine.Application.LoadLevel(string)’ is obsolete: `Use SceneManager.LoadScene’.Related posts
OpenCV for Unity ver2.3.7 Release!
Version 2.3.7 [WebGL]Fixed build errors that occur when DevelopmentBuild is enabled on the WegGL platform. [Common]Added optimization code using NativeArray class. ( require PlayerSettings.allowUnsafeCode flag, “OPENCV_USE_UNSAFE_CODE” ScriptingDefineSymbol and Unity2018.2 or later. ) [iOS]Fixed build errors that occur on the iOS platform with Unity2019.3 or later. [Common]Updated to WebCamTextureToMatHelper.cs v1.1.1.
- Author: Enox Software
- Category: Update
- Tags: OpenCV for Unity
OpenCV for Unity ver2.1.9 Release!
Version 2.1.9[WebGL]Fixed Utils.getFilePathAsync() method.
- Author: Enox Software
- Category: Update
- Tags: OpenCV for Unity
How to combine ARExample and URP
The Universal Render Pipeline (URP) is a prebuilt Scriptable Render Pipeline, made by Unity. OpenCVforUnity itself works fine with any render pipeline, but the ARExample, which superimposes two camera images, does not render well in the URP project. This is because some components of the ARExample are configured for the built-in rendering pipeline. By setting these settings for the universal rendering pipeline, AR objects will render correctly. MainCamera ARCamera Cube MockARMarker ScreenShot
- Author: Enox Software
- Category: Tips
- Tags: OpenCV for Unity