Dlib FaceLandmark Detector ver1.4.1 Release!
Version 1.4.1 [Common]Added method overloads in DlibFaceLandmarkDetector class that use ValueTuples. [Common]Add method overloads in OpenCVForUnityUtils class that use structs and ValueTuples corresponding to the data formats of OpenCV base classes. Accordingly, the minimum required version of OpenCVForUnity is now 2.6.4. [Common]Added Utils.getFilePathAsyncTask() and Utils.getMultipleFilePathsAsyncTask() methods. It is an asynchronous Task return version of the existing Utils.getFilePathsAsync() method. It can be seamlessly integrated with other asynchronous code. [iOS]Fixed an issue where AddToEmbeddedBinaries was processed redundantly with each incremental build.
Dlib FaceLandmark Detector ver1.4.0 Release!
Version 1.4.0 [Common]Changed the minimum supported version to Unity2021.3.35f1. [Common]Separated the examples using the Built-in Render Pipeline and Scriptable Render Pipeline.
Dlib FaceLandmark Detector ver1.3.9 Release!
Version 1.3.9 [iOS]Added separate plugin files for iOS for devices and simulators. [WebGL]Added plugin files with only simd enabled.
Dlib FaceLandmark Detector ver1.3.8 Release!
Version 1.3.8(current) [Common]Changed to use unsafe code by default. [Common]Optimized the amount of memory allocation, in the FaceLandmarkDetector class.
Dlib FaceLandmark Detector ver1.3.7 Release!
Version 1.3.7 [Common]Changed the minimum supported version to Unity2020.3.48f1. [WebGL]Added support for “WebAssembly 2023”. [iOS]Changed “Target minimum iOS Version” to 11.0.