Dlib FaceLandmark Detector ver1.3.8 Release!
- Author: Enox Software
- Category: Update
- Tags: Dlib FaceLandmark Detector
Version 1.3.8(current)
[Common]Changed to use unsafe code by default. [Common]Optimized the amount of memory allocation, in the FaceLandmarkDetector class.Related posts
Dlib FaceLandmark Detector ver1.3.5 Release!
Version 1.3.5 [Windows]Added Support for ARM64. [WebGL]Added Unity2023.2 or later support. [Lumin]Removed Lumin platform support (for MagicLeapOne). [Common]Add a button to SetupTools to automatically add scenes under the “Examples” folder to “Scenes In Build”.
- Author: Enox Software
- Category: Update
- Tags: Dlib FaceLandmark Detector
OpenCV for Unity ver2.3.7 Release!
Version 2.3.7 [WebGL]Fixed build errors that occur when DevelopmentBuild is enabled on the WegGL platform. [Common]Added optimization code using NativeArray class. ( require PlayerSettings.allowUnsafeCode flag, “OPENCV_USE_UNSAFE_CODE” ScriptingDefineSymbol and Unity2018.2 or later. ) [iOS]Fixed build errors that occur on the iOS platform with Unity2019.3 or later. [Common]Updated to WebCamTextureToMatHelper.cs v1.1.1.
- Author: Enox Software
- Category: Update
- Tags: OpenCV for Unity
Dlib FaceLandmark Detector ver1.0.1 Release!
Version 1.0.1[Common]Added OptimizationSample.[Common]Added DetectRectDetection() method.
- Author: Enox Software
- Category: Update