OpenCV for Unity ver2.0.2 Release!
- Author: Enox Software
- Category: Update
- Tags: OpenCV for Unity
Version 2.0.2
[Common]Fixed CS0618 warnings: `UnityEngine.Application.LoadLevel(string)’ is obsolete: `Use SceneManager.LoadScene’.Related posts
Dlib FaceLandmark Detector ver1.2.1 Release!
Version 1.2.1 [Common]Updated to WebCamTextureToMatHelper.cs v1.0.8. [Common]Updated to LowPassPointsFilter v1.0.1. Updated to KFPointsFilter v1.0.2. Updated to OFPointsFilter v1.0.2. [Common] Added updateMipmaps and makeNoLongerReadable flag to DrawDetectResult () and DrawDetectLandmarkResult() method. [Common]Fixed Utils.getFilePathAsync() method.(Changed #if UNITY_2017 && UNITY_2017_1_OR_NEWER to #if UNITY_2017_1_OR_NEWER.)
- Author: Enox Software
- Category: Update
- Tags: Dlib FaceLandmark Detector
FaceMask Example 1.0.3 is now available.
FaceMask Example 1.0.3 is now available.https://t.co/Bep5EOPGgD
- Author: Enox Software
- Category: News
- Tags: OpenCV for Unity
Dlib FaceLandmark Detector ver1.2.9 Release!
Version 1.2.9 [Common]Added optimization code using NativeArray class. ( require PlayerSettings.allowUnsafeCode flag, “DLIB_USE_UNSAFE_CODE” ScriptingDefineSymbol and Unity2018.2 or later. ) [Common]Added support for Unicode file path ( objectDetectorFilePath and shapePredictorFilePath ). [Common]Added ImageOptimizationHelper to ARHeadWebCamTextureExample. [Common]Added some converter methods to OpenCVForUnityUtils.cs.
- Author: Enox Software
- Category: Update
- Tags: Dlib FaceLandmark Detector