OpenCV for Unity ver2.3.2 Release!
- Author: Enox Software
- Category: Update
- Tags: OpenCV for Unity
Version 2.3.2
[macOS]Removed 32bit architecture(i386) from opencvforuntiy.bundle.Related posts
OpenCV for Unity ver2.5.7 Release!
Verson 2.5.7 [Common]Added FeatureMatchingExample. [WebGL]Added a plugin file with threads and simd enabled for the WebGL platform. This update removes support for the WebGL platform in Unity 2021.1 and below. (Select MenuItem[Tools/OpenCV for Unity/Open Setup Tools/WebGL Settings])
- Author: Enox Software
- Category: Update
- Tags: OpenCV for Unity
Dlib FaceLandmark Detector ver1.4.1 Release!
Version 1.4.1 [Common]Added method overloads in DlibFaceLandmarkDetector class that use ValueTuples. [Common]Add method overloads in OpenCVForUnityUtils class that use structs and ValueTuples corresponding to the data formats of OpenCV base classes. Accordingly, the minimum required version of OpenCVForUnity is now 2.6.4. [Common]Added Utils.getFilePathAsyncTask() and Utils.getMultipleFilePathsAsyncTask() methods. It is an asynchronous Task return version of the existing Utils.getFilePathsAsync() method. It can be seamlessly integrated with other asynchronous code. [iOS]Fixed an issue where AddToEmbeddedBinaries was processed redundantly with each incremental build.
- Author: Enox Software
- Category: Update
- Tags: Dlib FaceLandmark Detector
OpenCV for Unity ver2.3.6 Release!
Version 2.3.6 [WebGL]Fixed “Plugins/WebGL/2018.2/opencvforunity.bc”. [Common]Added multi-dimensional Mat example to MatBasicProcessingExample. [Common]Fixed ARUtils.cs.
- Author: Enox Software
- Category: Update
- Tags: OpenCV for Unity