OpenCV for Unity ver2.3.6 Release!
- Author: Enox Software
- Category: Update
- Tags: OpenCV for Unity
Version 2.3.6
[WebGL]Fixed “Plugins/WebGL/2018.2/opencvforunity.bc”. [Common]Added multi-dimensional Mat example to MatBasicProcessingExample. [Common]Fixed ARUtils.cs.Related posts
OpenCV for Unity ver2.3.4 Release!
Version 2.3.4 [Common]Added MaskRCNNExample. [WebGL]Added Unity2019.1 or later support.
- Author: Enox Software
- Category: Update
- Tags: OpenCV for Unity
How to combine ARExample and URP
The Universal Render Pipeline (URP) is a prebuilt Scriptable Render Pipeline, made by Unity. OpenCVforUnity itself works fine with any render pipeline, but the ARExample, which superimposes two camera images, does not render well in the URP project. This is because some components of the ARExample are configured for the built-in rendering pipeline. By setting these settings for the universal rendering pipeline, AR objects will render correctly. MainCamera ARCamera Cube MockARMarker ScreenShot
- Author: Enox Software
- Category: Tips
- Tags: OpenCV for Unity
Dlib FaceLandmark Detector ver1.2.6 Release!
Version 1.2.6 [Common]Added “sp_human_face_17.dat”, “sp_human_face_17_mobile.dat” and “sp_human_face_6.dat”. [Common]Changed the training dataset of Shape Predictor model. Since the training dataset consists of Flickr CC0 licensed images, the Shape Predictor model files are available for commercial use. [Common]Added BenchmarkExample.
- Author: Enox Software
- Category: Update
- Tags: Dlib FaceLandmark Detector