Dlib FaceLandmark Detector ver1.2.9 Release!

Version 1.2.9 [Common]Added optimization code using NativeArray class. ( require PlayerSettings.allowUnsafeCode flag, “DLIB_USE_UNSAFE_CODE” ScriptingDefineSymbol and Unity2018.2 or later. ) [Common]Added support for Unicode file path ( objectDetectorFilePath and shapePredictorFilePath ). [Common]Added ImageOptimizationHelper to ARHeadWebCamTextureExample. [Common]Added some converter methods to OpenCVForUnityUtils.cs.

How to catch native OpenCV’s errors code (CVException handling)

In order to display the native opencv’s error code, please enclose the code in Utils.setDebugMode(true) and Utils.setDebugMode(false). Example Code: // // CVException handling example // // 32F, channels=1, 3×3 Mat m1 = new Mat (3, 3, CvType.CV_32FC1); m1.put (0, 0, 1.0f, 2.0f, 3.0f, 4.0f, 5.0f, 6.0f, 7.0f, 8.0f, 9.0f); // 8U, channels=1, 3×3 Mat m2 = new Mat (3, 3, CvType.CV_8UC1); m2.put (0, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9); // dump Debug.Log (“”m1=”” + m1); Debug.Log (“”m1.dump()=”” + m1.dump ()); Debug.Log (“”m2=”” + m2); Debug.Log (“”m2.dump()=”” + m2.dump ()); #if UNITY_STANDALONE || UNITY_EDITOR // Publish CVException to Debug.LogError. Utils.setDebugMode (true, false); Mat m3 = m1 / m2; Utils.setDebugMode (false); // Throw CVException. Utils.setDebugMode (true, true); try { Mat m4 = m1 / m2; } catch (Exception e) { Debug.Log (“”CVException: “” + e); } Utils.setDebugMode (false); #else Debug.Log (“”The setDebugMode method is only supported on WIN, MAC and LINUX.””); #endif Execution Result: m1=Mat [ 3*3*CV_32FC1, isCont=True, isSubmat=False, nativeObj=0x820637680, dataAddr=0x820295296 ] m1.dump()=[1, 2, 3; 4, 5, 6; 7, 8, 9] m2=Mat [ 3*3*CV_8UC1, isCont=True, isSubmat=False, nativeObj=0x820637792, dataAddr=0x820619712 ] m2.dump()=[ 1, 2, 3; 4, 5, 6; 7, 8, 9] core::divide_12() : OpenCV(3.4.1-dev) C:\Users\xxxxx\Desktop\opencv\modules\core\src\arithm.cpp:683: error: (-5) When the input arrays in add/subtract/multiply/divide functions have different types, the output array type must be explicitly specified in function cv::arithm_op m3=Mat [ […]

Dlib FaceLandmark Detector ver1.2.6 Release!

Version 1.2.6 [Common]Added “sp_human_face_17.dat”, “sp_human_face_17_mobile.dat” and “sp_human_face_6.dat”. [Common]Changed the training dataset of Shape Predictor model. Since the training dataset consists of Flickr CC0 licensed images, the Shape Predictor model files are available for commercial use. [Common]Added BenchmarkExample.

OpenCV for Unity ver2.3.3 Release!

Version 2.3.3 [Common]Updated to OpenCV4.0.0. [Common]Re-assined namespace as was classified by module names. [Common]Updated to WebCamTextureToMatHelper.cs v1.1.0. [Common]Updated to ImageOptimizationHelper v1.1.0 [Common]Added Utils_GetFilePathExample, FaceMarkExample and QRCodeDetectorExample.