Dlib FaceLandmark Detector ver1.2.2 Release!

Version 1.2.2 [iOS]Added a function to automatically remove the simulator architecture(i386,x86_64) at build time. [Common] Improved DlibFaceLandmarkDetectorMenuItem.setPluginImportSettings() method. [Common]Updated to WebCamTextureToMatHelper.cs v1.0.9. [Common]Added support for Utils.setDebugMode() method on all platforms.

OpenCV for Unity ver2.2.9 Release!

Version 2.2.9 [Linux]Simplified the Linux platform setup procedure. [Common]Added support for Utils. setDebugMode() method on all platforms. [Common]Updated to WebCamTextureToMatHelper.cs v1.0.9. [Common]Added MatToTextureInRenderThreadExample and AlphaBlendingExample.

Dlib FaceLandmark Detector ver1.2.1 Release!

Version 1.2.1 [Common]Updated to WebCamTextureToMatHelper.cs v1.0.8. [Common]Updated to LowPassPointsFilter v1.0.1. Updated to KFPointsFilter v1.0.2. Updated to OFPointsFilter v1.0.2. [Common] Added updateMipmaps and makeNoLongerReadable flag to DrawDetectResult () and DrawDetectLandmarkResult() method. [Common]Fixed Utils.getFilePathAsync() method.(Changed #if UNITY_2017 && UNITY_2017_1_OR_NEWER to #if UNITY_2017_1_OR_NEWER.)

Dlib FaceLandmark Detector ver1.2.0 Release!

Version 1.2.0 [Common]Updated to WebCamTextureToMatHelper.cs v1.0.7. [Common]Fixed WebCamTextureExample and OpenCVForUnityUtils.cs. [Common]Added NoiseFilterVideoCaptureExample and NoiseFilterWebCamTextureExample. [Commo]Added useLowPassFilter option to ARHeadVideoCaptureExample and ARHeadWebCamTextureExample. [Common]Added throwException flag to Utils.setDebugMode() method. [Common]Added drawIndexNumbers flag to DrawFaceLandmark() method.

OpenCV for Unity ver2.2.8 Release!

Version 2.2.8 [Common]Updated to WebCamTextureToMatHelper.cs v1.0.7. [Common]Added MatBasicProcessingExample. [Common]Fixed WebCamTextureToMatExample, WebCamTextureToMatHelperExample, ArUcoExample. [Common]Added flip flag to Utils.fastMatToTexture2D() method and Utils.fastTexture2DToMat() method. [Common]Added throwException flag to Utils.setDebugMode() method.