OpenCV for Unity ver2.1.1 Release!
- Author: Enox Software
- Category: Update
- Tags: OpenCV for Unity
Version 2.1.1
[Common]Fixed OpenCVForUnityMenuItem.cs.(No valid name for platform: 11 Error)[Common]Added Utils.textureToTexture2D() method.[Common]Added Mat class operators. [Common] Added PolygonFilterSample.Related posts
Dlib FaceLandmark Detector ver1.3.0 Release!
Version 1.3.0 [UWP]Added ARM64 Architecture.
- Author: Enox Software
- Category: Update
- Tags: Dlib FaceLandmark Detector
OpenCV for Unity ver3.0.2 Release!
Version 3.0.2(current) [Common] Updated OpenCV to version 4.13.0. [Common] Changed TextureSelector class to use PointerEvents for implementation. [Common] WebCamTexture2MatHelper does not work with WebGPU, so use WebCamTexture2MatAsyncGPUHelper instead for WebGPU. [Common] Changed ImwriteScreenCaptureExample scene to use ScreenCapture.CaptureScreenshotAsTexture method to work with both Built-in and SRP.
- Author: Enox Software
- Category: Update
OpenCV for Unity ver2.6.4 Release!
Version 2.6.4 [Common] Added various data access methods to the Mat class, including ptr(), at(), AsSpan(), and AsSpanRowRange(). [Common] Updated get() and set() methods in the Mat class to support Span and generics, and updated MatUtils.copyFromMat() and MatUtils.copyToMat() to support Span. [Common] Added structs and ValueTuples corresponding to the data formats of basic OpenCV classes, and created overloads for methods that use these basic classes as arguments, allowing the use of structs and ValueTuples instead. This update simplifies code, enables more efficient memory usage, and improves data access speed. [Common] Added Utils.getFilePathAsyncTask() and Utils.getMultipleFilePathsAsyncTask() methods. It is an asynchronous Task return version of the existing Utils.getFilePathsAsync() method. It can be seamlessly integrated with other asynchronous code. [Common] Added Utils.texture2DToMatRaw() and Utils.matToTexture2DRaw() methods. [Common] Added methods for conversion between Mat and RenderTexture using ComputeShader (Utils.matToRenderTexture(), Utils.renderTextureToMat()). [Common] Added the WebCamTexture2MatAsyncGPUHelper class. [Common] Updated the DebugMatUtils class to support displaying Texture2D and RenderTexture. [Common] Added a face blurring feature to FaceDetectorYNExample. [iOS] Fixed an issue where AddToEmbeddedBinaries was processed redundantly with each incremental build.
- Author: Enox Software
- Category: Update
- Tags: OpenCV for Unity