Dlib FaceLandmark Detector ver1.4.1 Release!
Version 1.4.1 [Common]Added method overloads in DlibFaceLandmarkDetector class that use ValueTuples. [Common]Add method overloads in OpenCVForUnityUtils class that use structs and ValueTuples corresponding to the data formats of OpenCV base classes. Accordingly, the minimum required version of OpenCVForUnity is now 2.6.4. [Common]Added Utils.getFilePathAsyncTask() and Utils.getMultipleFilePathsAsyncTask() methods. It is an asynchronous Task return version of the existing Utils.getFilePathsAsync() method. It can be seamlessly integrated with other asynchronous code. [iOS]Fixed an issue where AddToEmbeddedBinaries was processed redundantly with each incremental build.
Dlib FaceLandmark Detector ver1.4.0 Release!
Version 1.4.0 [Common]Changed the minimum supported version to Unity2021.3.35f1. [Common]Separated the examples using the Built-in Render Pipeline and Scriptable Render Pipeline.
Dlib FaceLandmark Detector ver1.3.9 Release!
Version 1.3.9 [iOS]Added separate plugin files for iOS for devices and simulators. [WebGL]Added plugin files with only simd enabled.
Dlib FaceLandmark Detector ver1.3.8 Release!
Version 1.3.8(current) [Common]Changed to use unsafe code by default. [Common]Optimized the amount of memory allocation, in the FaceLandmarkDetector class.
Dlib FaceLandmark Detector ver1.3.7 Release!
Version 1.3.7 [Common]Changed the minimum supported version to Unity2020.3.48f1. [WebGL]Added support for “WebAssembly 2023”. [iOS]Changed “Target minimum iOS Version” to 11.0.
Dlib FaceLandmark Detector ver1.3.6 Release!
Version 1.3.6 [WebGL]Added a plugin file with threads and simd enabled for the WebGL platform. This update removes support for the WebGL platform in Unity 2021.1 and below. (Select MenuItem[Tools/Dlib FaceLandmark Detector/Open Setup Tools/WebGL Settings])
Dlib FaceLandmark Detector ver1.3.5 Release!
Version 1.3.5 [Windows]Added Support for ARM64. [WebGL]Added Unity2023.2 or later support. [Lumin]Removed Lumin platform support (for MagicLeapOne). [Common]Add a button to SetupTools to automatically add scenes under the “Examples” folder to “Scenes In Build”.
Dlib FaceLandmark Detector ver1.3.4 Release!
Version 1.3.4 [Common]Changed the setup procedure to use the SetupToolsWindow. [Common]Change the namespase under “DlibFaceLandmarkDetector/Editor” folder from “DlibFaceLandmarkDetector” to “DlibFaceLandmarkDetector.Editor”. [Common]Added “DlibFaceLandmarkDetector” folder under “StreamingAssets” folder. [Common]Added function to automatically move the StreamingAssets folder. [WebGL]Added Unity2022.2 or later support.
Dlib FaceLandmark Detector ver1.3.3 Release!
Version 1.3.3 [Android]Added Support for ChromeOS (x86 and x86_64 architectures).
Dlib FaceLandmark Detector ver1.3.2 Release!
Version 1.3.2 [Common]Added Assembly Definitions.