Dlib FaceLandmark Detector ver1.3.4 Release!

Version 1.3.4 [Common]Changed the setup procedure to use the SetupToolsWindow. [Common]Change the namespase under “DlibFaceLandmarkDetector/Editor” folder from “DlibFaceLandmarkDetector” to “DlibFaceLandmarkDetector.Editor”. [Common]Added “DlibFaceLandmarkDetector” folder under “StreamingAssets” folder. [Common]Added function to automatically move the StreamingAssets folder. [WebGL]Added Unity2022.2 or later support.

Dlib FaceLandmark Detector ver1.2.9 Release!

Version 1.2.9 [Common]Added optimization code using NativeArray class. ( require PlayerSettings.allowUnsafeCode flag, “DLIB_USE_UNSAFE_CODE” ScriptingDefineSymbol and Unity2018.2 or later. ) [Common]Added support for Unicode file path ( objectDetectorFilePath and shapePredictorFilePath ). [Common]Added ImageOptimizationHelper to ARHeadWebCamTextureExample. [Common]Added some converter methods to OpenCVForUnityUtils.cs.

Dlib FaceLandmark Detector ver1.2.6 Release!

Version 1.2.6 [Common]Added “sp_human_face_17.dat”, “sp_human_face_17_mobile.dat” and “sp_human_face_6.dat”. [Common]Changed the training dataset of Shape Predictor model. Since the training dataset consists of Flickr CC0 licensed images, the Shape Predictor model files are available for commercial use. [Common]Added BenchmarkExample.