Example Project Assets

CV VTuber Example

https://assetstore.unity.com/packages/templates/tutorials/cv-vtuber-example-118186

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CVVTuberExample(Computer Vision Virtual YouTuber Example) is an example project of controlling 3D humanoid model (“Unity-chan!” Model) using WebCamTexture. You can control the head orientation and the facial expression of the 3D humanoid model using WebCamTexture only.

The execution of this asset is required “OpenCV for Unity” and “Dlib FaceLandmark Detector”.

FaceMask Example

https://assetstore.unity.com/packages/templates/tutorials/facemask-example-79999

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This asset is an example project that maps face mask to the detected faces in an image using “OpenCV for Unity” and “Dlib FaceLandmark Detector”.

MarkerLess AR Example

https://assetstore.unity.com/packages/templates/tutorials/markerless-ar-example-77560

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This asset is a Marker-Less Augmented Reality Example using the actual environment as input instead of printed square markers and display 3d model in WebCamTexture in real-time.

This project’s code is a rewrite of https://github.com/MasteringOpenCV/code/tree/master/Chapter3_MarkerlessAR using “OpenCV for Unity”.

RealTime FaceRecognition Example

https://assetstore.unity.com/packages/templates/tutorials/realtime-facerecognition-example-73233

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This asset is an example project of face recognition in real time using “OpenCV for Unity”.

This project’s code is a rewrite of https://github.com/MasteringOpenCV/code/tree/master/Chapter8_FaceRecognition using “OpenCV for Unity”.

FaceSwapper Example

https://assetstore.unity.com/packages/templates/tutorials/faceswapper-example-66602

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This asset is an example of swapping two faces in an image using “OpenCV for Unity” and “Dlib FaceLandmark Detector”.

This project’s code is a rewrite of https://github.com/mc-jesus/FaceSwap. .

MarkerBased AR Example

https://assetstore.unity.com/packages/templates/tutorials/markerbased-ar-example-29678

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This asset is an Augmented Reality Example that detect and recognize markers and display 3D model in WebCamTexture in real-time.

This project’s code is a rewrite of https://github.com/MasteringOpenCV/code/tree/master/Chapter2_iPhoneAR using “OpenCV for Unity”.

FaceTracker Example

https://assetstore.unity.com/packages/templates/tutorials/facetracker-example-35284

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This asset is a Non-rigid Face Tracking Example that can model and track the many complex parts of a person’s face in WebCamTexture in real-time.

This project’s code is a rewrite of https://github.com/MasteringOpenCV/code/tree/master/Chapter6_NonRigidFaceTracking using “OpenCV for Unity”.