Add WebGL platform Supports!
A new target platform has been added to our Unity Asset “OpenCVForUnity” and “DlibFaceLandmarkDetector“. With this update, it is now possible to develop WebGL applications that users can easily play with web browsers. Although it is currently in beta version, it seems that the main functions are working without problems. It works with Unity 5.3 or later. Demo Application Click To Start Development Tips Put a file that you want to use for the Utils.getFilePathAsync() in the “Aseets/StreamingAssets/” folder. In Case of WebGL platform, you need to use the Utils.getFilePathAsync() instead of the Utils.getFilePath(). (The haarcascade_frontalface_alt.xml is for OpenCVForUnityExample’s scenes. Please copy only when necessary) On the WebGL platform (asm.js), the calculation result of Float type may be significantly different from other platforms. When using the OpenCV’s method that use the Mat class (CvType is CV_32F) as an argument, you need to pay attention to the calculation precision. Please try experiencing WebGL development.
OpenCV for Unity ver2.0.9 Release!
Version 2.0.9[WebGL]Added WebGL(beta) support.(Unity5.3 or later)
OpenCV for Unity ver2.0.8 Release!
Version 2.0.8[Common]Improved WebCamTextureHelper class.[Common]Fixed ArUcoSample.
OpenCV for Unity ver2.0.7 Release!
Version 2.0.7[Common]Added aruco, structured_light, xfeatures2d module.[Common]Added ArUcoSample, GrabCutSample, InpaintSample, MatchShapesSample, MSERSample.
OpenCV for Unity ver2.0.6 Release!
Version 2.0.6[WSA]Fixed an issue where Windows App Certification Kit fails.
OpenCV for Unity ver2.0.5 Release!
Version 2.0.5 [Common]Added HOGDescriptorSample.
OpenCV for Unity ver2.0.4 Release!
Version 2.0.4 [Android]Added Support for Split Application Binary (.OBB) [Android]Removed opencvforunity.jar.
OpenCV for Unity ver2.0.3 Release!
Version 2.0.3[Common]Added SVMSample.[Common]Fixed VideoCaptureSample and WebCamTextureAsyncDetectFaceSample.[UWP]Added OpenCVForUnityUWP_Beta2.zip.
OpenCV for Unity ver2.0.2 Release!
Version 2.0.2[Common]Fixed CS0618 warnings: `UnityEngine.Application.LoadLevel(string)’ is obsolete: `Use SceneManager.LoadScene’.
OpenCV for Unity ver2.0.1 Release!
Version 2.0.1[OSX]Fixed SIGILL Exception.[Common]Added Utils.setDebugMode() method.[Common]Added MatchTemplateSample, StereoBMSample, SeamlessCloneSample and WebCamTextureDetectCirclesSample.[Common]Added flipVertical flag, flapHorizontal flag and GetWebCamDevice() method to WebCamTextureToMatHelper.cs.[Common]Excluded Old Version based on “OpenCV 2.4.11”.(In order to reduce the package size)